DEPARTMENT OF COMPUTING
Syllabus | Assignments | Schedule | Notes

CS 3600 - Graphics Programming

Syllabus for Fall 2024

Class Times: Section 1 (20159) meets MW from 1:30 to 2:45 in Smith 113. Final is Wednesday May 1 from 1pm - 2:50.

Instructor: Barton T. Stander, Professor of Computer Science
E-MAIL: bart.stander@utahtech.edu
PHONE: 435.652.7973
OFFICE: North Burns 242.
Fall, 2024 Office Hours:

House Rules: DO NOT's: Don't do anything that would diminish the learning environment of another student. Don't play computer games. Don't browse the internet. Don't talk on your cell phone. Don't talk loudly or much at all while I'm lecturing.
DO's: Be Polite and courteous. Help the student next to you (quietly). Take a nap, if you need one. Read a book, if you are bored. Ask questions, if you are lost. Correct me, if I make mistakes.

Lab hours: Click here

Course fee: $20, used to assist in maintaining CIT infrastructure.

Course Description: Course for students in Computer Science and Computing and Design programs, or having interest in 3-D game development, modeling, and rendering. This course will instruct students in 2-D and 3-D model creation, transformation, and various rendering techniques. Students will be required to complete several challenging programming assignments.

Prerequisites:  CS 2420 (Grade C or higher) and CS 3005 (Grade C or higher)

Objectives: At the successful conclusion of this course, students will be able to:

Resources: The only slightly recommended text for this course is "Interactive Computer Graphics, A Top-Down Approach With Shader-Based OpenGL, Sixth Edition" by Edward Angel. Publication Date: April 10, 2011 | ISBN-10: 0132545233 | ISBN-13: 978-0132545235 | Edition: 6

Attendance:  Students are responsible for material covered and announcements made in class.  School related absences may be made up only if prior arrangements are made. The class schedule presented is approximate.  The instructor reserves the right to modify the schedule according to class needs.  Changes will be announced in class.

Labs: There will be Labbies in the Smith Computer Center that may be helpful, especially in the beginning Computing courses.

Tests:  There may be one or two midterms and a comprehensive final. Tests will likely be extensions of homework assignments, so be sure to keep backups of all of your work.

Homework:  Homework will be graded on accuracy of function. Homework is due at 11:59p.m. on the date listed in the schedule, or as stated by the instructor during class. I cannot over emphasize the importance of starting early and getting all your assignments done before their due date. Programs that do not run correctly will receive no credit.

Ways to Turn In Homework:

Late Policy: Assignments are due at 11:59 p.m. on the date specified in the schedule, or due as announced in class. I will allow a generous one week grace period to find me or a lab worker to pass off, but do not abuse this week. The assignments should be done when they are due. After the grace week, assignments cannot receive any credit.
If you need to be gone on a test day, you must work that out with me in advance, and receive permission. Otherwise you cannot makeup the test.

Time Commitment:  Courses at Utah Tech University should require about 45 hours of work per credit hour of class.  Thus, a three credit class is designed to require about 135 hours of work on the part of the student.  If you don’t have the time to spend on this course, you should probably rethink your schedule.

Cheating:  Cheating will not be tolerated, and will result in a failing grade for the students involved.  Cheating includes, but is not limited to, turning in homework assignments that are not the student’s work.

You are encouraged to work in groups while studying for tests, discussing class lectures, discussing algorithms for homework solutions, and helping each other identify errors in your homework solutions.

However, each student must create and type in their own solution.  Any kind of copying and pasting is NOT okay.  If you need help understanding concepts, get it from the instructor or fellow classmates.  But never copy another’s code, either electronically or visually. Likewise, using code from the internet is considered cheating.

Grading: Programming assignments and tests each contribute half to your Total Percent.
Your final grade is based on your Total Percent, as follows:

Percent

Grade

 

Percent

Grade

 

Percent

Grade

 

Percent

Grade

94-100

A

 

84-86.9

B

 

74-76.9

C

 

64-66.9

D

90-93.9

A-

 

80-83.9

B-

 

70-73.9

C-

 

60-63.9

D-

87-89.9

B+

 

77-79.9

C+

 

67-69.9

D+

 

< 60

F

Important Dates: For University-wide dates see: https://catalog.utahtech.edu/academiccalendar/

Disability/Accessibility Resources: UT welcomes all students and strives to make the learning experience accessible. If you are a student with a medical, psychological, or learning disability that may require accommodations for this course, you are encouraged to contact the Disability Resource Center (DRC) as soon as possible. You may request reasonable accommodations at any time during the semester; however, they are not retroactive. The DRC is located next door to the Testing Center in the North Commons Building (435-652-7516, drc@utahtech.edu, drcenter@utahtech.edu).

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